- published: 24 Feb 2011
- views: 80567
Professor Fred Stern of the University of Iowa College of Engineering describes the new $4.9 million wave basin facility at the University of Iowa's research campus. This wave basin will be used by Stern and his colleagues in UI's Ship Hydrodynamics Research Group to further develop the simulation software called CFDSHIP-IOWA that they have developed for the United States Office of Naval Research to aid in the ship design process. The UI Ship Hydrodynamics Research Group is a program of IIHR- Hydroscience & Engineering, one of the nation's preeminent institutes for the study of fluid mechanics, air and water resources, and environmental hydraulics. to learn more: http://iihr.uiowa.edu
parametric & associative Ship structure design with change on : hull shape, stiffeners (shape & spacing & length), bulkhead shape and frame's position.
This is a result from a Master thesis written by Magnus Skogsfjord and Christoffer Rognseth at the Norwegian University of Science and Technology. The project was done in collaboration with Wärtsilä Ship Design and Summit Norway. The video demonstrates a result of a parametrically controlleg geometry of a PSV hull, where we've used NX with a combination of advanced modelling tools, expressions and PTS to make an intuitive and easy interface. This allows basically any user, even inexperienced NX-users, to open up and make radical or detailed changes to the hull design.
Find out more about the Triple-E series of ships here: http://www.maersk.com/en/hardware/triple-e While the new Triple-E class is only a few meters longer and wider than the current world record holder in size, it offers no less than 16 per cent more container space due to its wider, more bulbous bow. The wide body allows room for an additional row of containers. Moving the bridge forward improves the line of sight and makes it possible to stack containers higher. Moving the engine backwards increases stability and allows for more containers below and above deck. It all adds up to a 16% capacity improvement over the previous world record, and contributing to the 50% decrease in co2 emissions making the Triple-E the most advanced and efficient ship in the world. If you want to see mor...
NYK are targeting the achievement of "zero emissions" by 2050 and have designed the concept ship NYK Super Eco Ship 2030 as a milestone for 2030. NYK enlisted the help of young, innovative, and talented naval architects and experienced project engineers to come up with the concept design. To view more videos, news and logistics information visit http://www.globallogisticsmedia.com/
Wanna get better at playing Stellaris? I compiled the experience of my long insane difficulty let’s play series ‘The Great Old Ones’ (watch it here: https://www.youtube.com/playlist?list=PLM8GecbskoGCiwPHDjbuHQLoIZDwZVv2R ) into this video tutorial series so that you can learn from my mistakes and use the best and most useful strategies that I found. Time Stamps: 0:00 Intro 0:29 Hull Sections 3:30 Weapons And Their Counters 5:26 Redesign Or Multi Role Ships? 8:29 Is Bigger Always Better? 10:47 Ship Computer Stances 13:05 Advantages Of Bigger Ships 13:54 Advantages Of Small Ships 15:59 Corvettes In The Endgame? 18:47 Stack Spaceport Modules 21:29 Battleship Auras If you enjoyed the video and found it helpful please leave a like and if you want to see more in the future please consider su...
Investigators are working to establish exactly what went wrong and how far human error was to blame after the Costa Concordia's hull was torn open on Friday. A new map drawn up by maritime experts has plotted the exact course of the ship and shows that it did deviate from its normal course.
This Space Engineers tutorial follows my design process for building a large ship in survival mode. Unlike the previous tutorials in this series this time the video follows along with the design process itself, I will explain how I made the decisions in the build so that you can try to apply those ideas to your own designs. This little miniseries is in a different style to my usual so if you like them as well please let me know as there are some other topics that I think would be best illustrated in a similar style. If you're looking for the workshop link to the completed ship, here it is: http://steamcommunity.com/sharedfiles/filedetails/?id=950873413 You can also find the first attempt at a similar design on my workshop, seriously though, it's a little bit... let's use rough as ugly s...
Moving a cruise ship through the ocean takes more than just a powerful engine, it also takes sophisticated engineering and construction. From the biggest innovations to the smallest details, see how the hull design of Oasis of the Seas makes for a smooth ride.
Here is one take on how to design a ships hull.
This is a guide to ship design in Stellaris Utopia 1.6 Adams. My weapons systems video: https://youtu.be/q5zE8A3aSvY This is meant to help new and returning player get up to speed on the game in bit sized chunks. If you have any thoughts or suggestions please let me know in the comments. I'm by no means a master of Stellaris so I always like to hear about different strategy's.
Join Kearon as he eXplains the process of ship design within the upcoming 4X behemoth, Galactic Civilizations 3! This video was brought to you by www.eXplorminate4x.com, the best place for 4X strategy game news, podcasts, reviews and discussions on the internet. Please consider joining our Steam Group: http://steamcommunity.com/groups/explorminate Game with us: www.twitch.tv/eXplorminate Follow us on Twitter: https://twitter.com/explorminate Like us on Facebook: https://www.facebook.com/pages/Explorminate/1501072723467701?sk=timeline
This episode we lay out the rough concepts for the new ship design! The Outlaw Star has quite a lot of curves and round bits on it. We are also using most of our resources - so more will need to be aquired. Follow me on Twitter: https://twitter.com/Uthris Get the game here: http://store.steampowered.com/app/445220/ A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.
You can find Starship Corp here on steam : http://store.steampowered.com/app/292330/ ON SALE TILL AUGUST 29th! Do let me know if you would like to see more :)! Be sure to follow me on Twitter for the latest updates or join the Steam group! :). ★ Donation's https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=SGP2DWV2Q2PFC ★ https://twitter.com/XThatRandom ★STEAM http://steamcommunity.com/groups/XTRG-Com